Mythology Magic Elements Philosophy Lost Site Exit

Intangible Ideas, Still given Life

In the last section I described why I thought the aeons fit with elements and how I thought mythology played a part in their designs and persona. Since this section is ultimately based in ideology, I've skipped the connection of mythology and instead focused on traits that I find more definable. I'm still musing, mind you, but I believe that each Fayth serves a specific ideal.

To me these specific aeons represent freedom, desire to change, resolution, redemption, and balance. I feel that they are also ideals that make up the world that don't get enough attention. Spira lacks definitive freedoms, those freedoms are obtained through resolution and the desire to change. Redemption is won only when balance and freedom have been achieved.